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Episode 101:

Avant-Garde Office Work

Runtime: 53 Minutes

Rob and Dave take a look back at The Stanley Parable, originally released as a Half-Life 2 mod in August of 2011. We talk at length about its creation, and its evolution from a mod to a full-blown game. We'll also look at how opinion of the game changed over time, comparing reviews from the mod, to the 2013 release, and all the way through its 2022 release. Finally, you'll be able to listen to Dave gush about the game, as we take another trip down Memory Card Lane.

The Stanley Parable

References:

The Stanley Parable Cover Art:

  Wikipedia - The Stanley Parable Cover Art

Additional Sources:

Wikipedia Article:

  Wikipedia - Saxxy Awards

Wikipedia Article:

  Wikipedia - Source (Game Engine)

Wikipedia Article:

  Wikipedia - William Pugh (game designer)

IGN Review:

  IGN - The Stanley Parable Review

Destructoid Review:

  Destructoid- Review: The Stanley Parable

Rock Paper Scissors:

  Level with Me, Dave Wreden

Shacknews:

  Interview: The Stanley Parable developer Davey Wreden

Wired.com:

  The Stanley Parable will mess with your head

PCGames:

  The Big Interview: William Pugh closes the book on The Stanley Parable

The Guardian:

  William Pugh: from elaborate pranks to the award-winning Stanley Parable

RockPaperShotgun:

  Davey Wreden & William Pugh: Life After The Stanley Parable

Audio Sources:

Cold Open Music:

Bleeping Demo by Kevin MacLeod (incompletech.com)

Link: https://incompetech.com/music/royalty-free/music.html

License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes

License: http://creativecommons.org/licenses/by/4.0/

Schoolbell Sound:

School bell.wav by 13FPanska_Stranska_Michaela

Link: https://freesound.org/s/378394/

License: https://creativecommons.org/publicdomain/zero/1.0/